
Mass Effect: Legendary Edition changes that, removing all class restrictions for weapons and giving Shepard a wider range of proficiencies. In the original Mass Effect series, weapons were often restricted based on a player's class, with ability-heavy classes only able to use a few more lightweight weapons. They also have the opportunity to use various tech and biotics abilities to fend off enemies and create devastating combinations. In the Mass Effect trilogy, Shepard and their squad primarily fights aliens, Cerberus operatives, and Reapers with traditional guns.

Shepard will loot and purchase tons of gear across Mass Effect: Legendary Edition, and, thanks to some combat tuning, will be able to choose any loadout they want regardless of their class and specialization.
